Stained Developers of Blood Give the Exit Date for Switch Correction

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Salform: The fans of Ritual of the Night have been incredibly patient until now. In particular, the owners of the Nintendo Switch version have been waiting for a switch hotfix for months. It seems that they will have to wait a few months later before the portable version of the game becomes playable.

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Depending on the update of the Kickstarter page, the Nintendo Switch version of Bloodstaining will be corrected in November. For those of us who count, it's been five months after the game's release. So, why did it take so long to repair this version of the game?

Igarashi alludes to this question in the post itself. Apparently, the fix is ​​piece per piece, enemy by enemy. In other words, the standard version of the game is more or less completely incompatible with Nintendo Switch. Will there even be someone who has not already played at the game at the time of the publication of this hotfix? There were also other less dark updates in this same post. Some of the collector's editions are almost ready to be sent, ideally in the coming weeks. There was also a brief, unwilling updated on their progress with the Zingetsu update. You can read the details on the progress of the switch on the switch below. You can also read our game review here.

FIDELY - The way the backgrounds and environments are rendered is updated significantly. This will result in significantly sharper environments in most areas of the game. _ Loading time - the loading times between the scenes have been considerably improved, but are still not the ones we would like, then the work remains to be done. _ Particleffects - We have already replaced hundreds of particle effects with new assets and we still have. The new ones are similar for the user, but have much less impact on the performance of the game. This has been one of the main managers of framerate declines during fighting. _ Input scale - Input latency times have been considerably reduced. Once the work is over, the game should be much more responsive when playing.

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