Free-to-play in trend: More curse than blessing?

Whether Rocket League, Efootball 2022 and Fortnite - many games are now available as free-to-play (F2P). Translated means: Basically, a game is available for free. However, there is a hook. For those who want the maximum gaming experience, there must be paid addons or invest many hours of time, which can be shortened by payment.

Nevertheless, the developers seem to be in trend. Colossio responded for her player report 2021 609 players, of which 59.6 percent make the changeover on free-to-play good. Due to the low number of participants, a trend can be seen, but the report is not representative.

free-to-play = automatically more players?

But what exactly fees this trend? The auditors among the arguments does not affect how to expect would have been the own piggy bank, but the community. Because: 23.7 percent like the community enlargement associated with free-to-play.

But that happens, but it s not just enough to make the game for free. In May 2019, Epic Games bought the company Psyonix - the developers of Rocket League. Around a year later, the purchase price for the automation played. The hook: All buyers as well as many years of users were forced to open a (free) account at Epic Games. The anger among the regulars were great, many even wanted to break with Rocket League.

A significant increase in the community remained excluded - it was only increased by 1.6 million, so two percent. Compared to months in which the magnification was between three and six percent, the curve showed rather down.

Falling game quality through community extension?

20 percent also see another danger in F2P: decreasing game quality. The view is also suitable here Rocket League. For competitive team matches, there are always partners who do not orient themselves to tactics. The result: insults in the chat and more frustration as fun.

BLESS STRIKES AGAIN!

One way to avoid such a problem would be mandatory unchanged modes before it can be competitive. Then interested parties could come to their costs, which only want to test the game.

Finally, according to the player report, 21.6 percent see the advantage in free-to-play in being able to try different things.

How F2P and P2W are perceived. Colossio

When from Free-to-Play Pay-to-Win

Keyword: come to the costs. 21.8 percent see the great advantage of saving money. For example, cost PES 2021 for initial publication still 59 euros, its successor Efootball 2022 is free. But quickly the question arises how the developers compensate for their expenses.

As already described, the basic version is at no extra charge, but who wants to come to full enjoyment, adds must buy. This is also the most commonly mentioned counterpoint.

For example, every FIFA Ultimate Team can play for free. In order to quickly send a team with rigid players to the square, however, real money must be invested in packs. EA SPORTS has been in criticism for this purpose.

Of course, who has more money - can buy the success by a stronger team. At least in the early stage of the season. Although this can also be achieved with a lot of playing, but the few are likely to operate FIFA full-time - or want. Then from Free-to-Play, fast pay-to-win (P2W), which fears around 22 percent in Colossios report.

Conclusion

Why are almost two-thirds of the 609 surveyed that trend well? Probably the potential outweighs: first of all be there for free and play in competitive modes like FUT from the beginning, probably the aversion to P2W mechanics predominates.

Not everyone wants and can afford permanently full pricing titles, but who is waiting, will be punished: If the first discount comes, many players in FUT have already developed teams. However, FIFA is not a good example here, as it connects the bad from both worlds: P2W and F2P -The game costs initial and has packs against real money.

Apart from football simulation: Each developer has to earn money, either over a purchase price or many small mechanics that animate, to invest. Each player pays whether with time, as an advertising sugar or data dispenser, with frustration or with money.

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