A new title update for Battle 2042 Electronic Arts and the developer says they have now released live. This is the second important update that the game has received since its launching less than a week ago and aims to improve much more the game experience in general. And although much of this patch focuses on eliminating many persistent errors and other problems that have begun to appear in Fatally 2042, there are also some important changes in balance.
Among the biggest changes in this new update for battle 2042 include many of the gambling weapons. To begin with, one of the best gaming weapons has already been nerfed after many players will find it too powerful. To accompany this, it says has also changed the scattering of bullets in each gun weapon, which means that there should be an improved precision in all areas.
As mentioned, this new update for battle 2042 is currently available on all platforms. That means that you are playing on Xbox Series X, Xbox One, PlayStation 5, PlayStation 4 or PC, you can access these new changes at this time.
If you want to find the full list of patch notes for this new update, you can find them below.
Update 0.2.2
The propagation of the bullet has been reduced in all weapons except for the shotguns. This should result in better precision during the game Greater vertical recoil of PP-29 to ensure that the weapon does not have excessive performance when it is activated outside its expected combat range A problem was solved by which players who died close to obstacles such as walls or water could not be revived. Cases were resolved in which the players were trapped in a dejected state and could not reappear. We have also introduced a hidden timer that will be activated after 30 seconds of being in an abatement that will force a redistribution in case it is necessary. 20 mm cannons mounted on Night Bird MD540: We are reducing the radius in which bullets cause damage when impacting and decreasing their splash damage The size of the explosion radius of 3 to 2 was reduced Damage to internal explosion radius from 1.5 to 0.75 was reduced. KA-520 Super Hokum — 30 mm cannon (lateral assembly): We are reducing the overall damage and the range in which bullets cause total damage, while increasing the general propagation of bullets Reduced explosion radius from 2 to 1.6 Reduced explosion damage from 20 to 14 Bullet damage was reduced before the Damage Fall off begins 18 to 15 Damage distance from 200 to 180 was reduced Bullet damage was reduced at the maximum drop of fall from 8 to 6
Greater reach and propagation of the bullet AH-64GX Apache War chief and KA-520 Super Hokum (30 mm cannon): We are reducing the radius in which bullets cause damage to impact and decreasing your splash damage. Reduced explosion damage from 20 to 18 Increased the fall of damage for enemies who are further from the bullet impact center We reduced the overall damage to the machine gun for all land vehicles, along with the decrease in bullet damage that now begins before. Bullet damage was reduced before the Damage Fall off begins from 18 to 13 Damage distance from 60 to 40 was reduced Bullet damage was reduced at the maximum distance of fall to 6 The type of armor equipped for the NCAA hovercraft has been adjusted, which increases its vulnerability against different types of weapons. Portal of the battlefield — UAV-1 The UAV-1 has become re-enabled at Battlefield Portal. Delay and speed of very reduced health regeneration Greater missile damage against vehicles and infantry. The drone can now kill enemies on the road. Advance items will now end correctly after the last sector has been captured. A problem that caused players who were queuing for a game in Battlefield Portal were resolved to be returned to the menu, instead of joining the game when there was a space available. General improvements were made in stability to avoid rare cases of game blocks.
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